Gameplay

Teen Patti Hand Rankings: Examples and Tie-Breaks

Compare the hand category first: Trail → Pure Sequence → Sequence → Colour → Pair → High Card. Only compare individual ranks when the categories match. The treatment of A-2-3 and exact ties depends on the table convention.

Scope: worked examples of general Teen Patti rules, not rules tested in a specific Star app. Check your table’s rules. Sources & limitations

The six standard categories

Swipe the table sideways to compare.

OrderHandExampleRecognition
1Trail / TrioA♠ A♥ A♦Three cards of one rank
2Pure Sequence9♥ 8♥ 7♥Consecutive ranks, one suit
3Sequence / RunQ♠ J♦ 10♣Consecutive ranks, mixed suits
4Colour / FlushA♣ J♣ 6♣One suit, not consecutive
5PairK♠ K♥ 4♦Two equal ranks and a kicker
6High CardA♦ 10♣ 7♥None of the combinations above

1

Hand
Trail / Trio
Example
A♠ A♥ A♦
Recognition
Three cards of one rank

2

Hand
Pure Sequence
Example
9♥ 8♥ 7♥
Recognition
Consecutive ranks, one suit

3

Hand
Sequence / Run
Example
Q♠ J♦ 10♣
Recognition
Consecutive ranks, mixed suits

4

Hand
Colour / Flush
Example
A♣ J♣ 6♣
Recognition
One suit, not consecutive

5

Hand
Pair
Example
K♠ K♥ 4♦
Recognition
Two equal ranks and a kicker

6

Hand
High Card
Example
A♦ 10♣ 7♥
Recognition
None of the combinations above

This guide concerns the standard three-card game, not a confirmed Star app rulebook. Joker and Muflis variations require their own rules. Hand strength does not depend on whether the holder is blind or seen.

For disputed Ace runs, use the A23 versus AKQ rule-by-rule examples. If the confusion is about matching suits, compare Sequence versus Colour before comparing high cards.

Choose two hands and compare

For classic 52-card Teen Patti only. This is not a Joker, Muflis or win-probability tool. Choose the A-2-3 convention below; it applies to the whole comparison.

Example: hand A ranks higher

A: Q♠ Q♥ 5♣ · B: J♦ J♣ A♥

  1. Both hands are pairs. Compare the pair ranks first.
  2. The pair of Qs beats the pair of Js. B’s A kicker does not change that result.
  3. This is a card comparison, not payment or betting advice.

What happens when equal hands reach Show? →

The category comes before the highest card

A
4♠5♥6♦

Sequence

B
A♣J♣8♣

Colour

A wins: Sequence outranks Colour. B’s Ace does not override the category order.

Sequence versus Colour: a low run beats an Ace-high suit

Compare A: 4♠ 5♥ 6♦ with B: A♣ J♣ 8♣. A has consecutive ranks but mixed suits: Sequence. B has one suit but no run: Colour. A wins, despite B’s Ace. If A instead has 4♠ 5♠ 6♠, it becomes a Pure Sequence and still wins. All six physical cards in each comparison are distinct.

The decision order is: classify both hands; compare categories; only compare ranks if the categories match. In the comparison tool, load “Sequence / Colour” to reproduce the first result. This is not five-card poker’s flush-over-straight order.

For how often each category is dealt, see the exact probability counts. Rarity and strength are different questions.

A low trail defeats a high-card hand containing an ace. Likewise, 5♥ 4♥ 3♥ defeats a mixed-suit A-K-Q: pure sequence is above sequence. Do not add card values together or borrow the five-card poker ranking order.

A♥ K♥ J♥ is colour, not pure sequence: Q is missing. Q♠ 10♦ J♣ becomes a valid sequence when sorted. Moving cards on the screen does not alter their ranks.

Compare pairs in two steps

Pair first. Then the kicker.
Highlighted cards decide the comparison. A higher kicker cannot beat a higher pair.

First compare the paired rank. Q♠ Q♥ 3♣ beats J♦ J♣ A♥ because queens outrank jacks; the ace kicker cannot rescue the lower pair.

Only when the paired ranks match does the unmatched card decide. In 9♠ 9♥ K♣ versus 9♦ 9♣ 7♥, the king kicker wins. These examples use distinct cards, so each comparison is possible with one standard deck.

Colour and high card: compare left to right

Sort each hand from high to low. Compare the top rank; if equal, compare the second and then the third.

Swipe the table sideways to compare.

Player APlayer BDeciding comparison
A♠ J♠ 5♠A♥ 10♥ 9♥J beats 10; A wins
K♠ 9♠ 7♠K♥ 9♥ 5♥7 beats 5; A wins
K♠ 9♦ 5♣K♥ 8♣ 7♦9 beats 8; A wins

A♠ J♠ 5♠

Player B
A♥ 10♥ 9♥
Deciding comparison
J beats 10; A wins

K♠ 9♠ 7♠

Player B
K♥ 9♥ 5♥
Deciding comparison
7 beats 5; A wins

K♠ 9♦ 5♣

Player B
K♥ 8♣ 7♦
Deciding comparison
9 beats 8; A wins

The first two rows are colour comparisons; the third is high card. Suits make categories such as colour, but do not normally provide an extra tie-break rank.

A-2-3 versus A-K-Q: two published conventions

A
A♠2♥3♣

Mixed-suit Sequence

B
A♥K♦Q♣

Mixed-suit Sequence

A-K-Q first: B wins. A-2-3 first: A wins. Both hands are in the same category.

Compare the same category under both agreements

Use A: A♠ 2♥ 3♣ and B: A♥ K♦ Q♣. Both are mixed-suit Sequences. With A-K-Q first, B wins; with A-2-3 first, A wins. Load the Ace example in the tool and change only the convention selector: the cards remain fixed.

Swipe the table sideways to compare.

ComparisonA-K-Q-first conventionA-2-3-first convention
Mixed-suit A-2-3 versus mixed-suit A-K-QA-K-Q winsA-2-3 wins
Same-suit A-2-3 versus mixed-suit A-K-QA-2-3 wins by categoryA-2-3 wins by category
K-A-2, mixed suitsHigh Card, not SequenceHigh Card, not Sequence

Mixed-suit A-2-3 versus mixed-suit A-K-Q

A-K-Q-first convention
A-K-Q wins
A-2-3-first convention
A-2-3 wins

Same-suit A-2-3 versus mixed-suit A-K-Q

A-K-Q-first convention
A-2-3 wins by category
A-2-3-first convention
A-2-3 wins by category

K-A-2, mixed suits

A-K-Q-first convention
High Card, not Sequence
A-2-3-first convention
High Card, not Sequence

The second row is a category test, so the Ace-order setting cannot reverse it. Read the suit symbols as well as the ranks before choosing the rule switch.

Do not settle this by whichever article calls itself universal. Pagat places A-2-3 above A-K-Q. The other ranking guide linked in Sources describes A-K-Q above A-2-3. Both put K-Q-J below those two. This is a rule-convention difference, not a calculation error.

Before a session, record which order the table uses. K-A-2 is not a valid wraparound sequence under the conventions discussed here. If an app uses a different rule, label that example with its actual table rule.

An exact tie needs a procedure, not a stronger suit

9♠ 9♥ K♣ and 9♦ 9♣ K♥ have the same pair and kicker under suit-neutral rules. Some tables split; Pagat's described show convention makes the requester lose. Check the procedure before requesting a comparison rather than inventing a spades-beats-hearts rule afterward.

Try these before revealing the answer

Which wins: 4♠ 4♥ A♦ or A♣ Q♣ 10♣? The colour wins despite the pair's ace kicker. Which wins: 8♠ 7♥ 6♦ or A♠ A♥ 3♣? The sequence wins over the pair.

Record your decision and the deciding category or rank in your own notes. Learn with a deck or non-withdrawable practice chips. Correct comparison prevents mistakes; it cannot guarantee a winning deal.

These comparisons award the stronger conventional hand. For a lowest-hand-wins table, use the Muflis comparison examples and agree the Ace convention before reversing the result.

Sources & scope

Specific sources revisited

These limited checks do not replace the original source dates below or constitute a device test.

Public sources checked on 6 September 2026. No hands-on device test was performed. Menus and table rules may differ.

Homepage hand-ranking summary →

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